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Iron Juggernaut
Last week team Kaels was able to kill the first five bosses on heroic in one evening and expected to have plenty of time to work on Heroic Iron Juggernaut. Unfortunately, crashed internets and various mis-communications meant we only raided the one day. 

This week, we briefly feared a repeat: after one pull, Damselle's power went out. He let Nina know that we should find a replacement, and luckily for us, Rockchalk was online. After a couple more pulls, we were able to down the encounter. Our dps is high enough and the enrage is lax enough that we 4-healed this fight. We even got a couple of pulls in on Heroic Dark Shaman, and they seem doable. Assuming no unexpected power outages, we will be giving them a go on Friday.
Garrosh Hellscream

Good News everyone! No, we haven't fixed the broken slime pipes; even better, Team RubiPam has downed that bastard Garrosh Hellscream. As they will all tell you, he's had it coming for a long time! Pamena writes: "Team RubiPam on its last night with Rubidium as our regular field general, went into Siege to attempt to kill Garrosh for the umpteenth time and we got him!!!!! Our long team nightmare is finally over!" :)

What's next, you ask? Heroics? Maybe, but only after a well-deserved break in the hardcore action. Congrats all!

Via Pamena, here they are standing over the bodies:

Dead Garrosh
Dark Well done, Team RubiPam!!! Congratulations!
Kaels a Congrats guys! I knew you could do it!
cognosi grats! That is great
Sha of Pride

Last week Team Kaels made it up to Heroic Sha of Pride, but we were one person short on Friday (cough, SNUFF, cough) and as such, we were only able to get some 9-person practice runs in. We also got a few pulls in last night, and this evening we were able to kill him.

Regarding differences between Heroic and Normal, I have shamelessly stolen this from a guide at MMO Champions:

The first addition to the encounter on Heroic difficulty, is that the boss spawns Rifts of Corruption periodically, every 8 seconds. These Rifts spit out bolts at random raid members, which deal splash damage to anyone within the 5 yard AoE that pulses at the bolt's target [edit Tay: this also gives you 5 pride if you don't move out of it]. Rifts can be closed by any raid member walking over them, however doing so puts a debuff on that raid member which prevents them from closing any more rifts for 1 minute.
. . .

Pac ManThe second addition to the encounter on Heroic difficulty, is effectively a Pacman minigame - Banishment. A random player will be selected and Banished into the "Pacman" realm, at which point a Corrupted Fragment spawns at their location in the real realm which must be killed to bring the Banished player back from the "Pacman" realm. When Banished, players are constantly forced to be running forward, but can turn to survive the Pacman minigame to which they have been sent. There are Sha adds [edit Tay: GHOSTS!] which will one shot you if you run into them and clearly visible purple void areas to avoid. The aim of the game is to run around the maze, avoiding the adds (which move quite a bit faster than the player) and collecting the golden orbs present by running through them. Collecting a golden orb gives the Corrupted Fragment a 25% damage taken bonus, allowing it to be killed quicker. Once the Corrupted Fragment has been killed, the Banished player will be returned to join the rest of the raid and continue the encounter as normal.  


Dark Many grats, Team Kaels.
Fallen Protectors


It's been a long time coming, but Team Kaels has finally downed a new Heroic boss: the Fallen Protectors. We defeated our last new boss (Heroic Galakras) three months ago, but a combination of losing a tank, losing a dps, and a lot of real life interruptions has meant team Kaels spent much of what little raid time we had re-gearing and re-learning fights. 

Tonight we put some more work in on the Protectors, and all went well. We three-healed, using the strategy where He Softfoot and Sun Tenderfoot are pushed to their Desperate Measures phases at the same time. A little practice, and we got it down. Up next, Heroic Sha of Pride. I think. But not until next week.

Edit: Via Carune, here we are standing over the bodies:

Dead Protectors
Ninotchka Also a very sexy sporebat. Because sporebats are a sexy pet. Ask any mage.
Taymage a Lol
Cylen Look at that sexy tauren!

Heroic Galakras Slain!

Taymage a posted Feb 15, 14
Galakras
After getting two heroic bosses last week, team Kaels killed those bosses again this week and continued our work on heroic Galakras. Aside from increased health and damage to the raid, the only mechanical change on heroic is an additional friendly NPC who is in charge of unlocking and opening the tower doors. Unfortunately for the poor guy, he is rather quickly targeted by a nasty grunt that has to be killed rapidly. 

After tweaking our strategy a touch in the middle of the evening tonight, we started successfully dealing with both towers. The last phase (when Galakras lands and the raid has to burn him) was fairly brutal. Lots of fire. Lots of damage. We killed him by the skin of our teeth. We placed our last DoTs on him, and as Galakras finally expired, the only person left alive was Ashblade. So is he on farm now? Sure, why not. Up next: Protectors.
Dark Awesome! Grats ya'll.
Pamena Major grats guys!!! Awesome!
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