Well, we killed the third boss in Mogu'shan Vaults, Gara'jal the Spiritbinder, last night. This guy was a pain in the ass, and I honestly didn't know if we'd be able to do it. This fight has a "normal realm" and "spirit realm" split, much like Valiona and Theralion did. A team of two dps and one healer have to do to the spirit realm using totems that pop up every 20 seconds or so. While in the spirit realm, the dps have to kill adds that cause damage to people in the normal realm. The healer must heal people for 70% of their health points in order to leave the realm, and the healing done stacks a dps / mana regeneration buff. There is also a mechanic where Gara'jal turns two people and the tank in the normal realm into a voodoo dolls; 70% of the damage taken by each voodoo doll is also dealt to the other voodoo dolls. As you might imagine, the healing is a nightmare. Our healers, Karixx and Yukitaro were amazing, and they had to two-heal it because of the dps requirements! Up next: Spirit Kings.
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